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Portal: The Flash Version

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Portal: The Flash Version

* For all of the frustrated ones: there’s a video walkthrough thread at We Create Stuff > Portal: TFV’s forum, and some community help. Good luck 🙂

We started working on this project a couple of months ago, and now, it is finally done. Lately we’ve been working on this project none stop, acknowledging if we release it after the real Portal – we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don’t worry – those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d – energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

portal.wecreatestuff.com

Controls:
Left mouse button – launch a portal.
A W D – movement
Q – launch a blue portal.
E – launch a yellow portal.
R – Close both portals.
F – pick up an object.
~ – open up console (enable through the options)
O – quick quality adjust.
Esc/P – pause game.

Version history:
portal.wecreatestuff.com/
verhistory.txt

Note:
The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.

Version: 1.1.1

Portal: The Flash Version screenshots

Source: portal.wecreatestuff.com

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