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Mega Man Project X – Time Trial

Play as Megaman, Zero or Bass and try to beat the high score on one of four levels. Controls are configurable.

Each player has different capabilities:

Megaman: Wall grab, Charged Shot
Zero: Wall grab, Sword
Bass: Double Jump, Rapid Shot

– If the game seems unresponsive, or runs slowly, try reducing the settings under Graphics
– You may configure some additional control options under the Advanced Options heading:
– Yes I am mixing MM and MMX in this game. I dislike the canon MM to MMX transition. My intent was to write a full scale game completely retconning the whole business. I doubt I’ll ever get around to it at this rate, though

The following control features are optional:
1. Whether releasing the jump button early will cause your jump to be shorter
2. Whether quickly tapping a direction twice will make you dash
3. Whether you have to release the jump button before you can jump again

Release date

2004-08-15

Source

https://www.newgrounds.com/portal/view/186982

Mega Man Project X – Time Trial screenshots

Mega Man Project X - Time Trial Gameplay

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