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Fathom

(from http://adamatomic.com/prototypes/)

Fathom is a (to my mind) pleasantly polarizing “art game” and, at least according to some, a part of the Proceduralist Movement. Fathom tries (and I think ultimately but stylishly fails) to answer the question “what is it like when a video game’s rampaging robot hero actually dies?” Contains much of what later became the first version of Flixel.

Release date

2009-05

Source

http://adamatomic.com/fathom/

Fathom screenshots

Fathom Gameplay

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